The stuff below is NOT fully accurate - *do not publish yet* - e.g. 'features' are dummy numbers, there are tons of typos.
Migrate into Websites: data_notes.xml (25 kb)
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Please keep in mind this file *will* be updated on a regular basis. Best is to download it frequently and convert it into your Web Database each time.
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Todos: Figure the exact numbers at 'features', better rewrite it from scratch, clean up the text/html-display at the details popup.
best, Arcat
Navigation:
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Executive Summary (for the impatient / returning players) |
Summary (for current players)
Current Features
- Flyable Dragons
- 60 Buildable Structures
- 1780 Plots, 120 Lairs
- 70 playermanaged / -built Settlements
- 12 Racial NPC Town
- 30 Monster Types, 90 Monsters Variants
- 12 playable Races
- 12 Adventure Schools (True Multiclassing)
- 20 Craft Schools (True Multiclassing)
- Customizable Gear (Dyeable Armor, Appearance/Color of Weapons)
- Ingame Items are Playermade, over 750 Formulas
- Lootables: Rare Weapons, Blighted (enchated) Weapons with random Effects, Trinkets (random Buffs)
- Named Monsters and challenging Highlevel Beasts
Release Notes Summary
2005-09-29 Major patch (7 Additions, 30 Changes, 84 Fixes)
- Added Anicent Rite of Passage - Ancient Dragons Quests are completed.
- Added Formulae (Sunscope, Blight Core)
- Added new Library and snowy Trees
- Added Spells (Ice)
- Added Monster (Scarab)
- Added Weapon/Tool Dye possiblity
- Improved Client (FPS)
- Changed Region: New Trismus (redesign, beautification) and Lerena (fish)
- Changed Dragon Flight Height
- Changed Bonus for Scalecrafting on Anvils (+25, +50, +75)
- Changed Monsters (near Outpost)
- Changed Quests (Dragon, Trophy Hunter)
- Changed Technique (Potency, Tailoring)
- Changed Formulae (Banner, Armor Dye Kits, Metal Bar, Potions)
- Changed Items (Armor Dye Resources, Armor Dye Kits, Aroah's Health Crystal)
- Changed Building requirements (Roads)
- Changed Intersection (Roads, Archway)
- Changed Gathering Rates (Confectioner)
- Changed Portal/Pad (Brandon's Shelf)
- Changed Inventory of Sir Airan
2005-08-09 Major patch (2 Additions, 5 Changes, 64 Fixes)
- Added Icons
- Added resources (more metal nodes)
- Changed Metal Bar Formulae
- Changed appreance of resource nodes
- Changed resources for Techniques (many)
- Changed loot tables
- Changed Monster spawn
2005-06-14 Major patch (6 Additions, 4 Changes, 69 Fixes)
- Added fear to Monsters (avoid battle when rating of player is 2x higher)
- Added new Aggro System
- Added new Quests
- Added new Monster spawns (beetles, skelletons)
- Added buildable Pottery Shop
- Added Icons
- Changed Region: Lesser Aradoth (redesign, beautification)
- Changed XP from Battle (group XP)
- Changed visual size of the different resource nodes
- Changed Techniques (many)
2005-05-17 Major patch (2 Additions, 4 Changes, 5 Fixes)
- Increased size of Spellbook and Knowledgebook
- Added new Tutorial Island
- Added new Shield Formulae
- Changed Monsters (Fyakki, Necroflies, Thunder Ogres)
- Changed Client (feedback, icons)
- Changed Quest (Gangaf)
- Changed Hoard value of Firework
- Changed rate of granted augmentation for Trinkets
2005-04-13 Major patch (5 Additions, 2 Changes, 23 Fixes)
- Added Quests (Tinkerer)
- Added Trinkets and Tablets
- Added Ancient Rite of Passage (part 1)
- Added more blighted technqiues
- Added rare Weapons
- Changed Bulk of Construction Units
- Changed Hoardables into stackable items
- Changed School (Bloodmage)
2004-11-09 Major patch (4 Additions, 1 Change, 18 Fixes)
- Added Anchors
- Added infrastructure (machines)
- Added region (Fabric Island)
- Added Icons
- Removed unlimited Vaults (from merge)
2004-09-28 Major patch (3 Additions, 6 Changes, 34 Fixes)
- Added Town Marshal Quests (level 60-80)
- Added resources (t6 Wisps)
- Reintroducing Dragon Hoardable Items
- Changed Ambrosia VII to be usable at level 100
- Changed treasure tables (uncommon/rare loot, increased change for Formulae)
- Changed Blighted Items
- Changed gathering rates (Confectioner)
- Changed Schools (Monk, Disciplines, Elemetal Archers, Dragons)
2004-09-10 Major patch (6 Additions, 3 Changes, 35 Fixes)
- Added Icons
- Added new Area - Trandalar
- Added multiple loot to named Monsters
- Added mosters to Satyr Islands
- Added community (destroyed) structrues and machines
- Added resources (black pepper, salt deposits, rice, barley, sheep, white grape vines, sugar cane and rye)
- Added Trophy vendor at Vielo (Nadia)
- Changed Monster difficulty
- Changed many NPC locations
- Changed Portals
2004-09-01 Milestone patch (5 Additions, 32 Changes, 2 Fixes)
- Shard Consolidation
- Added Tier 6 (Resource, Monsters, Formulae and Techniques)
- Added tiered buildable Workshops (+25, +50, +75)
- Added Auction system for plots
- Added 40 new communities
- Added 20 guild plots
- Added new resource types large, rich and motherlode (twice, quadrupple)
- Introduced infinite Vaults (temporarly)
2004-06-07 Major patch (4 Additions, 7 Changes, 6 Fixes)
- Added Quests (Dragon)
- Added visual effect for stuns
- Added Settlement
- Added Adventure School Dropping System
- Removed Dryad Event
- Changed Hoard value of Items
- Changed Orb requirements for Spell Formulae
- Changed Spell requirements
- Changed some Abilities from active to passive
- Changed Schools (Guardian, Chaos Warrior, Sorcerer)
2004-05-10 Major patch (1 Addition, 20 Fixes)
- Added all missing Icons
- Added new Quest/Region (Tazoon Desert)
- Added Loadingscreen
- Added Public (moderated) Channels
- Added Settlements
- Added Dryad emotes
2004-04-27 Major patch (4 Additions, 4 Changes, 7 Fixes)
- Added queue for usable items
- Added (simple) Battle feedback
- Added group-xp Bonus
- Improved XP for assistance in Battle
- Improved Battle system (less lag)
- Changed Consignment limit to 10 per CD-key
- Changed Options (Feedback)
- Changed Combat damage
2004-04-07 Major patch (5 Additions, 2 Changes, 12 Fixes)
- Added new Race: Dryad
- Added Quests (Tinkerer, Dragon)
- Added more buildable road-segments
- Added Ambrosia Formulae
- Added /info or /played commands
- Changed Techniques (new apply ruleset)
- Changed Vaultupgrades (increase item-stack)
2004-04-05 Major patch (3 Additions, 5 Fixes)
- Added snow Texture to Trees
- Added infrastructure (tradecenter, cauldrons, community structures)
- Added resources (Rye, t2 blighted Wisps)
2004-04-03 Major patch (7 Additions, 1 Change, 5 Fixes)
- Improved Patcher
- Added Quests (Berserkers)
- Added Hoard value (Crystals, Spells)
- Added Formulae (Confectioner)
- Added buildbale Trees (without planter)
- Added Crushing Ogres
- Added buildable Silos
- Removed Salt Rock
- Changed some loot tables
2004-03-15 Major patch (2 Additions, 5 Changes, 2 Fixes)
- Added Rite of Passage
- Added ghostly Dragons, Quests (Dragons)
- Added infrastructure (tradecenters, portals)
- Changed loot tables
- Changed requirements for Crafting (+10 skill per tier)
- Changed requirements for Building (+10 skill per tier)
- Changed Bonus from Techs (Defense, Wards/Resistances) (+4, +8, +12 / +8, +16, +24)
- Changed Abiltities (Chaos Warrior)
2004-03-12 Major patch (1 Addition, 2 Changes)
- Added Armor Dye
- Changed Bonus from Techs (+4, +8, +12)
- Changed loot tables (all)
2004-03-10 Major patch (3 Additions, 7 Changes, 36 Fixes)
- Added Item Tricking (Crafters can define the appearance of Weapons)
- Added Quests (Dragon)
- Added infrastructure (Wells, Roads)
- Added Monster-spawns
- Improved Ability/Spell timers
- Improved Battlesystem (lag, Group XP 10% more)
- Changed Consigner limit to 5 per CD-Key
- Changed delay on Bows and Crossbows
- Changed prices of Loretokens (5c, 15c, 30c)
- Changed loot tables
2004-03-01 Major patch (1 Addition, 6 Changes, 25 Fixes)
- Event: Disease falls upon Feladan
- Added / fixed Quests (Dragon, Druid)
- Improved Combat System (no more lag)
- Changed Abilities (Melee)
- Changed Schools (Wizard, Sorcerer)
- Changed / improved Loginpage Errormessages and Authentication Server
2004-02-11 Major patch (2 Additions, 1 Change)
- Event: Liberation
The Road to Feladan
- Monsters can now cast spells on themselves (buffs)
- Auto-deconstruction added to Craft Window
- Improvements to plot-selling
2004-01-24 Major patch (1 Addition, 1 Change)
- Added Road Bonus
- Improved resource spawns
2004-01-21 Major patch (5 Additions, 6 Changes, 17 Fixes)
- Added Spells (Dragon)
- Added 'Named' loot tables
- Added Abilities (Druid, Healer)
- Added machines, guard posts
- Added monster-spawns
- Changed Spells (Nature, Blight, Spirit and Flame/Energy Attack)
- Changed Loot Tables
2004-01-17 Major patch (5 Additions, 3 Changes, 1 Fix)
- Event: In Pursuit of Truth
- Added Map
- Camera and Interface improvements (Planning, Commands, Guild, Chat, Quests)